CreateThread(function()
local Config = {}
Config.blips = {
{coord = vector3(1993.08, 3059.74, 47.05), text = "Yellow Jack", color = 5, sprite = 546, scale = 0.5, radius = 0, alpha = 0, radiuscolor = 0},
{coord = vector3(1382.897, 1140.585, 114.32), text = "Knoes Malikanesi", color = 40, sprite = 674, scale = 0.5, radius = 0, alpha = 0, radiuscolor = 0},
}
for _, v in pairs(Config.blips) do
local x, y, z = table.unpack(v.coord)
local blip = AddBlipForCoord(x, y, z)
SetBlipSprite(blip, v.sprite)
SetBlipScale(blip, v.scale)
SetBlipColour(blip, v.color)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString(v.text)
EndTextCommandSetBlipName(blip)
if v.radius and v.radius > 0 then
local blipradius = AddBlipForRadius(x, y, z, v.radius)
SetBlipColour(blipradius, v.radiuscolor)
SetBlipAlpha(blipradius, v.alpha)
end
end
end)