CreateThread(function()
    local Config = {}
    Config.blips = {
        {coord = vector3(1993.08, 3059.74, 47.05), text = "Yellow Jack", color = 5, sprite = 546, scale = 0.5, radius = 0, alpha = 0, radiuscolor = 0},
        {coord = vector3(1382.897, 1140.585, 114.32), text = "Knoes Malikanesi", color = 40, sprite = 674, scale = 0.5, radius = 0, alpha = 0, radiuscolor = 0},
    }
    for _, v in pairs(Config.blips) do
        local x, y, z = table.unpack(v.coord)
        local blip = AddBlipForCoord(x, y, z)
        SetBlipSprite(blip, v.sprite)
        SetBlipScale(blip, v.scale)
        SetBlipColour(blip, v.color)
        SetBlipAsShortRange(blip, true)
        BeginTextCommandSetBlipName("STRING")
        AddTextComponentString(v.text)
        EndTextCommandSetBlipName(blip)
        if v.radius and v.radius > 0 then
            local blipradius = AddBlipForRadius(x, y, z, v.radius)
            SetBlipColour(blipradius, v.radiuscolor)
            SetBlipAlpha(blipradius, v.alpha)
        end
    end
end)