local firstSpawn = true
AddEventHandler('playerSpawned', function()
    SetPlayerHealthRechargeMultiplier(PlayerId(), 0.0)
    if firstSpawn then
        TriggerServerEvent('crew:onPlayerLoaded', GetPlayerServerId(PlayerId()))
        ExecuteCommand('yenile')
        TriggerEvent("tgian-hud:load-data")
        TriggerServerEvent("qb-clothes:loadPlayerSkin")
        firstSpawn = false
        Citizen.Wait(1000)
        TriggerServerEvent('m3:armor:server:checkLoginArmor')
    end
    Citizen.Wait(5000)
    SetEntityMaxHealth(PlayerPedId(), 200) --İlk girişte canın 200 olması
    SetPedMaxHealth(PlayerPedId(), 200)-- Maximum can ayarlama
    SetEntityHealth(PlayerPedId(), 200)
end)