TriggerEvent('es:addGroupCommand', 'heal', 'admin', function(source, args, user)
    -- heal another player - don't heal source
    if args[1] then
        local playerId = tonumber(args[1])
        -- is the argument a number?
        if playerId then
            -- is the number a valid player?
            if GetPlayerName(playerId) then
                print(('esx_basicneeds: %s healed %s'):format(GetPlayerIdentifier(source, 0), GetPlayerIdentifier(playerId, 0)))
                TriggerClientEvent('esx_basicneeds:healPlayer', playerId)
                TriggerClientEvent('chat:addMessage', source, { args = { '^5HEAL', 'You have been healed.' } })
            else
                TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } })
            end
        else
            TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Invalid player id.' } })
        end
    else
        print(('esx_basicneeds: %s yenilendi'):format(GetPlayerIdentifier(source, 0)))
        TriggerClientEvent('esx_basicneeds:healPlayer', source)
    end
end, function(source, args, user)
    TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, {help = 'Heal a player, or yourself - restores thirst, hunger and health.', params = {{name = 'playerId', help = '(optional) player id'}}})