while true do
Citizen.Wait(5)
if onDuty then
if packagePos ~= nil then
local pos = GetEntityCoords(PlayerPedId(), true)
if carryPackage == nil then
if #(pos - vector3(packagePos.x, packagePos.y, packagePos.z)) < 2.3 then
exports['okokTextUI']:Open('[E] Message', 'darkred', 'left')
exports['okokTextUI']:Close()
if IsControlJustReleased(0, 38) then
QBCore.Functions.Progressbar("pickup_reycle_package", "Pick Up The Package ..", math.random(4000, 6000), false, true, {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = true,
}, {}, {}, {}, function()
ClearPedTasks(PlayerPedId())
PickupPackage()
end)
end